It’s “Just” A Game

I do not claim to be a hard-core gamer, as that’d simply be untrue. However, I can appreciate a nice game now and for. For instance, I thoroughly enjoyed Dragon Age and its sequels, just like I indulged in Guild Wars 2 (about 800 hours over the course of a year and a half is not that much, though). Many people love games, as they allow them to play out a story and feel like they actually can influence what happens – others use these games to vent, rage and unleash the stress of daily life. To be honest, I do not just play fantasy games. I also adored the The Sims series, strangely for reasons close to the ones I mentioned before. I like storytelling.
One could claim that a game is just that: a game. They think video games are about nothing but aggression and killing virtual opponents. Well, while some games are like that, just as many are not. Shooters are not the only genre in the virtual world. Some games tell actual in-depth stories in the same way a book would tell them. The only difference in that case is that the player is involved.
What I’d like to say is that I think that games have become a valuable means of storytelling. While they are different from books and movies, it doesn’t mean that they are worth any less. They are a new medium – one that may be more compelling to its audience than any other one. In games like Dragon Age, the player can actually influence the outcome of the story by making choices, which is something not often seen in books – most likely never in movies. I know that books like that are out there, but they seem to be for kids only. Don’t get me wrong, I am the kind of person who loves children’s books, but that doesn’t mean I don’t get it. Gaming has become a hype because it is so varied. There is something out there for everyone. The fact that some of these stories allow us to change their outcome often makes them more interesting, at least to me. Just like children, adults like this ability. They like feeling powerful. Not all of us want to read about a dumb hero wandering into a deserted building, only to find out it’s a trap and get killed. We want to fight back. We want to change his fate. That is the power of games.
As the world keeps advancing, new mediums of storytelling become available. I believe we should use them to their fullest instead of bashing them. “Just” games? I don’t think so.

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